Well it might seem rather early but I wanted to make sure to highlight the fact that we have a schedule of release for some games after Blast Gear.
At this point in production of Blast Gear we’re making models and tweaking some gameplay and programming ideas in order to really start implementing more assets and getting everything nice and ready for some heavy testing. The thought that crosses our minds here now that everything on a design aspect has been set in stone with Blast Gear for a while is “What are our next games?”. The question is important because we want to be ready when Blast Gear is launched to have our next couple games lined up so we have a strategy and attack plan to be prepared to continue our productions and not slow down.
The next game is actually damn near complete, and we’ll have more information on that once we get closer to the release of Blast Gear. The game after that is a topic of discussion at the moment but we have some very cool ideas brewing and some in-team presentations are about to take place to see if we can nail it down. We here at Angry Rock want to make sure that we have a varied library of games, some more serious and some more lighthearted but all of them with the same level of quality, polish, and fun.
Keep on the look out for more screens and development journals related to Blast Gear in the coming weeks, and we hope everyone looks forward to all of the games we’ll be launching in the next year or so.